We're making game design and development accessible to
the Columbia community.
Join us for game creation and discussion.
And fun. That too.
As a club and as a team, we’re dedicated to these three pillars of game design. They all go hand-in-hand – there is no better way to learn to create a great game than by playing and analyzing yours and others’ games.
We integrate these three principles by hosting game jams, watching game design tutorials, analyzing our favorite games, going to relevant gaming outings around the city, and of course, learning and improving our skills in industry game creation software. We try to make these events friendly to both beginners and seasoned designers, and cater to a wide variety of design interests, such as musicians, artists, programmers, and the like.
Through trial and error, long nights at game jams, and even just paying a little extra attention to the games you already play and love, we want to help you learn more about game design and development. We encourage actively and freely expressing creativity through game design while making game design accessible to CU's student body.
As a club and as a team, we’re dedicated to these three pillars of game design. They all go hand-in-hand – there is no better way to learn to create a great game than by playing and analyzing yours and others’ games.
We integrate these three principles by hosting game jams, watching game design tutorials, analyzing our favorite games, going to relevant gaming outings around the city, and of course, learning and improving our skills in industry game creation software. We try to make these events friendly to both beginners and seasoned designers, and cater to a wide variety of design interests, such as musicians, artists, programmers, and the like.
Through trial and error, long nights at game jams, and even just paying a little extra attention to the games you already play and love, we want to help you learn more about game design and development. We encourage actively and freely expressing creativity through game design while making game design accessible to CU's student body.